Norman Lathrop Enterprises  
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Lathrop Report On Newspaper Indexes
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Detailed entries for one subject from the INDEX TO HOW TO DO IT INFORMATION.
Click on a see also (sa) or tracing (xx) to view detailed entries about a related subject.
The entries are in alphabetical order by magazine name and then in chronological sequence.
To obtain a copy of any magazine article contact your local public library or the publisher.

ART
sa   ART BRUSH
sa   ART BUSINESS
sa   ART CANVAS & BOARD
sa   ART EQUIPMENT & SUPPLIES
sa   ART EXHIBITION
sa   ART FOR CHILDREN
sa   ART PAINT
sa   ART PAPER
sa   ART STORAGE & PRESERVATION
sa   ART STUDIO
sa   ARTS & CRAFTS
sa   ARTWORK MOUNTING & FRAMING
sa   COLLAGE & MONTAGE
sa   DRAWING & PAINTING
sa   MIXED MEDIA ART
xx   ARTS & CRAFTS
xx   DRAWING & PAINTING

Suggestions for using film and television as sources of visual inspiration.
ARTIST'S MAGAZINE Jan 1991 (v.8#1) pg. 85

Suggestions for getting started in creating art on a computer.
ARTIST'S MAGAZINE Apr 1991 (v.8#4) pg. 60

How to choose an art school that fulfills your creative needs.
ARTIST'S MAGAZINE Aug 1991 (v.8#8) pg. 65

A workshop primer. Insider's guide to getting the most out of a workshop.
ARTIST'S MAGAZINE Mar 1992 (v.9#3) pg. 110

Using a video camera as an art tool. Advice on using it for landscape, wildlife and portrait work.
ARTIST'S MAGAZINE Apr 1992 (v.9#4) pg. 52

Creative-block busters. Seven ways for artists to break out of the doldrums and recharge creative reserves.
ARTIST'S MAGAZINE Feb 1993 (v.10#2) pg. 62

Multiple choices for reproducing art. A guide to help decide on an appropriate method. Covers photo lithography, canvas transfer, repligraph, serigraph and Artagraph.
ARTIST'S MAGAZINE Aug 1995 (v.12#8) pg. 34

Preparing for and making the most of painting workshops and retreats abroad. Includes advice on clothing and supplies to take and how to pack them.
ARTIST'S MAGAZINE Mar 1996 (v.13#3) pg. 92

Picking the perfect workshop. Steps to help you identify your learning style and artistic goals. Includes questions to ask about workshops.
ARTIST'S MAGAZINE Mar 1997 (v.14#3) pg. 95

Linking art with computers. How working artists can use computer technology creatively.
ARTIST'S MAGAZINE Feb 1998 (v.15#2) pg. 62

Choosing the best workshop. Six tips for successfully selecting a class.
ARTIST'S MAGAZINE Jun 1999 (v.16#6) pg. 69

Advice on how to tap into your creativity as an artist.
ARTIST'S MAGAZINE Dec 1999 (v.16#12) pg. 40

Learning to conceptualize and expand your imagination. An exercise that can be practiced and suggestions on how to see how it has changed your artwork.
BASKETMAKER #8 Fall 1985 (v.2) pg. 20

Serendipitous circles. Program for a simple algorithm which produces beautiful computer art on a video screen.
BYTE Aug 1977 (v.2#8) pg. 70

The mathematics of computer art. How drawings expressing mathematical relationships are used to produce computer art.
BYTE Jul 1979 (v.4#7) pg. 105

Kinetic string art program algorithm for the Apple II. Uses high-resolution graphics to draw "string art" pictures.
BYTE Nov 1980 (v.5#11) pg. 62

Experimenting with computer art. Using pen plotters to generate "plotter art".
COMPUTERS & ELECTRONICS May 1984 (v.22#5) pg. 26

Computer Art. Simple programs for drawings and accompanying sound for computer art shows. Includes instructions for generating a laser light show by bouncing a laser beam off of a small mirror attached to a speaker cone.
COMPUTERS & ELECTRONICS Jan 1985 (v.23#1) pg. 10

The basics of computer art. The mathematics and concepts needed to perform sophisticated drawings using a computer.
KILOBAUD MICROCOMPUTING #36 Dec 1979 pg. 122

QUICK DRAW program lets you design creative, intricate artwork on the IBM PC.
MICROCOMPUTING #80 Aug 1983 (v.7#8) pg. 36