SCIENCE
sa ARCHAEOLOGY
sa ASTRONOMY
sa ATMOSPHERIC SCIENCE
sa BIOLOGY
sa BUTTERFLY COLLECTING & RAISING
sa CHEMISTRY
sa ELECTRONICS
sa ENVIRONMENTAL SCIENCE
sa FOSSIL COLLECTING
sa GEMSTONE
sa GEOLOGY
sa INSECT COLLECTING & RAISING
sa MATERIAL TESTING
sa MATHEMATICS
sa MODEL & MINIATURE SCIENTIFIC MODELING
sa OPTICS
sa PHYSICS
sa PHYSIOLOGY
sa PSYCHOLOGY
sa SCIENTIFIC PHOTOGRAPHY
sa SOCIAL SCIENCE
sa SOUND
sa WEATHER
Make your own science lab. Two-shelf unit, 2 ft. high, 4 ft. long and 8" deep is backed with pegboard. Designed to sit on top of a table or desk and hold a junior scientist's tools, equipment and collections. BOYS' LIFE Nov 1969 (v.59#11) pg. 40
Queuing theory. Part 1. Queue representation. BYTE Apr 1979 (v.4#4) pg. 132
Queuing theory. Part 2. System types. Looking at realistic situations. BYTE May 1979 (v.4#5) pg. 176
Scientific instruments of wood. Article describes how M.U. Zakariya reproduces antique scientific instruments using the same tools and methods of earlier centuries. Includes diagrams for making a bow drill (used for drilling holes in wood) and a small microscope made from boxwood. Many other objects are pictured and described. FINE WOODWORKING #13 Nov 1978 pg. 40
Browser (leaf eating animal) ecology simulation program written in BASIC for the OSI C2-4P computer. KILOBAUD MICROCOMPUTING #54 Jun 1981 (v.5#6) pg. 158
Experimenting with liquid nitrogen. How solid-state components, LEDs, diodes, transistors, radioactivity, etc. are affected by extreme cold. MODERN ELECTRONICS [2] Apr 1988 (v.5#4) pg. 62
An introduction to the concept of "chaos science". Includes a look at "fractal images" using the PostScript computer software. RADIO-ELECTRONICS Jan 1990 (v.61#1) pg. 68
How to conduct a science fair project. Advice on picking a topic, doing research, following the rules, what to include in your report, etc. SCIENCE PROBE! Apr 1991 (v.1#2) pg. 26
Turning ideas into science fair projects. (1) A basic botany project. (2) A lunar geography project. SCIENCE PROBE! Jul 1991 (v.1#3) pg. 26
Rules of the game. A summary of science fair rules from a former science fair participant and judge who knows how to make them understandable. SCIENCE PROBE! Oct 1991 (v.1#4) pg. 27
Understanding how science fair projects are judged. An insider's view by a former science fair participant and judge. SCIENCE PROBE! Jan 1992 (v.2#1) pg. 27
Science fair project ideas. Part 1. Ideas in behavioral and social sciences, biochemistry, botany, chemistry, and computer science. SCIENCE PROBE! Apr 1992 (v.2#2) pg. 28
Science fair project ideas. Part 2. Ideas in earth and space sciences, engineering, and environmental sciences. SCIENCE PROBE! Jul 1992 (v.2#3) pg. 27
Science fair project ideas. Part 3. Microbiology, mathematics, medicine and health, physics, and zoology. SCIENCE PROBE! Nov 1992 (v.2#4) pg. 24
Cartesian diver experiment uses a Christmas tree ornament for the diver. SCIENTIFIC AMERICAN Jul 1972 (v.227#1) pg. 110
How to analyze a city traffic-light system to determine the cause of traffic jams and the speed needed to get all green lights. SCIENTIFIC AMERICAN Mar 1983 (v.248#3) pg. 138
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